I’m pleased to announce the availability of PHP Monitor 5.4. This new release brings a bunch of new features to the app: both changes under the hood and powerful additions such as presets, or support for custom services.
This release took a bit longer to make and includes a set of rewrites under the hood: various views in the app are now being rendered with SwiftUI and should be more responsive.
The way services work have also changed: not only is it easier than ever to start or stop them from the menu, but it is also possible to bring your own Homebrew services to PHP Monitor and manage them from here.Read blog post
You may know that as part of my principles behind PHP Monitor, I do not collect personal information. This means that I do not have access to automated crash log uploads. Instead, most of the time it is folks who see the app crash who end up reporting the crash.
Sometimes, it’s just faulty behaviour that pops up, but every now and then I get a hard crash report. Unfortunately, a crash report sent to me as a text file (.ips) means that I need to figure out what went wrong.Read blog post
I’ve just released PHP Monitor 5.3. With this release, you can now easily manage your Valet proxies. Using a proxy can be very helpful and help you associate a specific IP address and port with any given domain. But that’s not all, there’s more!
Managing proxies is pretty cool, I think. If you’re unfamiliar with Valet proxies: here’s a use case where I set up the mailhog.test domain, which means I do not need to remember the IP address or port to access the web UI, for example. If you have various domains set up, this can have all kinds of uses!
This release also adds automatic update notifications: whenever there’s a newer version of PHP Monitor available, you’ll be notified. You can also check for updates manually if you want to. (You can disable the automatic check in Preferences.)Read blog post
“Foul Tarnished, in search of the Elden Ring. Emboldened by the flame of ambition. Someone must extinguish thy flame.” Margit the Fell Omen
Last year, I wrote about Bloodborne and what I learned from playing that game: I learned about persistence, skill, and dealing with frustration. This year, I’m writing about this year’s FromSoft game: Elden Ring. Unlike last year, I didn’t have to suffer through a console experience, and I was able to play the game on PC.
Not only is Elden Ring a big contender for game of the year, it’s also one of those games that people will be talking about for years to come. I have been obsessed with the game for the last two weeks. I spent a lot of my free time just slowly making my way through the game.
I completed the game a couple of days ago, and it was a lot of fun. I haven’t been this into a game for a while now. Unlike Bloodborne, which was was sometimes spooky and mostly dark and gritty, my experience in Elden Ring was a much more colourful experience. Now that my time with the game is over, I suspect I will finally be starting Dark Souls shortly.Read blog post